GamersPulseMedia

Julian Hayes

Hardware & Tech Editor

7 published articles on GamersPulse

Julian Hayes is GamersPulse's Hardware & Tech Editor, covering performance, engine technology, and the hardware that runs modern games. His byline includes our reviews of Helldivers 2 and Balatro, plus technical reporting on Unreal Engine 5 geometry systems, handheld PC gaming, and PlayStation 5 Pro upscaling.

Coverage Areas

PC Hardware & PerformanceGame Engine TechnologyHandheld Gaming DevicesTechnical Benchmarking

Reviews by Julian Hayes

Helldivers 2 review cover
8.9
Multiplayer
Julian HayesMarch 1, 2024

Helldivers 2

Helldivers 2 is a four-player cooperative shooter where stratagem call-ins, permanent friendly fire, and a live, server-wide Galactic War campaign combine to create most of its best moments. Weapon balance patches have been frequent enough that favorite loadouts don't always stay favorite for long.

PC +1Read Review
Balatro review cover
9.5
Indie
Julian HayesMarch 14, 2024

Balatro

Balatro takes standard poker hands and stacks 150 Joker cards on top of them, turning a familiar ruleset into a roguelike about multiplier math rather than card luck. A single run is short enough to restart immediately, which is part of why it's easy to lose track of time playing it.

PC +4Read Review

Guides by Julian Hayes

Helldivers 2: High-Difficulty Terminid & Automaton Loadout Breakdown (Helldive & Super Helldive)
Tips & Tricks
Helldivers 27 min read

Helldivers 2: High-Difficulty Terminid & Automaton Loadout Breakdown (Helldive & Super Helldive)

Optimal weapon loadouts, armor passives, and stratagem compositions necessary to extract successfully on Difficulty 9 and 10 planetary operations.

April 5, 2024Read Guide
Balatro: Deck Building Fundamentals, Multiplier Sequencing, and Joker Synergies
Beginner Guides
Balatro6 min read

Balatro: Deck Building Fundamentals, Multiplier Sequencing, and Joker Synergies

The essential mathematical guide to conquering Ante 8: how chips and multipliers interact, Joker slot positioning rules, and high-synergy combos.

March 20, 2024Read Guide

News & Analysis by Julian Hayes

Nanite Tessellation and Programmable Shading: What Next-Gen Geometry Means for Open-World Performance
Industry
September 12, 20246 min read

Nanite Tessellation and Programmable Shading: What Next-Gen Geometry Means for Open-World Performance

A deep technical examination of Epic Games’ latest Unreal Engine geometry advancements, analyzing how runtime displacement mapping balances micro-polygon detail against system memory bandwidth.

Julian HayesRead More
Handheld Gaming PCs: The State of Linux Gaming, Proton Optimization, and Battery Realities
PC
August 29, 20247 min read

Handheld Gaming PCs: The State of Linux Gaming, Proton Optimization, and Battery Realities

How compatibility layers, low-wattage APU architectures, and customized Linux operating systems transformed portable PC gaming from a niche hobby into an essential platform.

Julian HayesRead More
Machine Learning Upscaling on Consoles: How PSSR Bridges the Gap to High-Framerate 4K
PlayStation
July 8, 20246 min read

Machine Learning Upscaling on Consoles: How PSSR Bridges the Gap to High-Framerate 4K

An analysis of PlayStation Spectral Super Resolution (PSSR), exploring how custom neural network hardware accelerates image reconstruction without sacrificing temporal stability.

Julian HayesRead More